Code center > Suggestions
Cost reduction for Tiers
Numsgil:
Ah, but that would be a hollow victory wouldn't it.
We need to reinvigorate the leagues. I think I'll make a league bot to prompt everyone to better themselves.
Griz:
--- Quote ---Ah, but that would be a hollow victory wouldn't it.
We need to reinvigorate the leagues. I think I'll make a league bot to prompt everyone to better themselves.
--- End quote ---
how about a stable version of DB that actually works first?
asking too much?
Numsgil:
WHAT THE HELL DO YOU THINK I'VE BEEN DOING FOR THE LAST MONTH AND A HALF?
Holy Cow.
Endy:
--- Quote ---Ah, but that would be a hollow victory wouldn't it.
We need to reinvigorate the leagues. I think I'll make a league bot to prompt everyone to better themselves
--- End quote ---
Yeah, that's the only problem finding these oddball "cheats" (not precisly bugs). They're fun to think about using but they're so very wrong to actually use. ;)
New bots should be interesting, now you'll have to consider the cost effectivness of inc/dec usage, the bit manipulators, and the (*) command. Should be some cool species ahead. :)
I'm going to have to see about working on this some more. I've been dividing my time lately between Fable(PC) and Nanopond(405000000 cycles :lol: ).
Oh yeah, I should be heading out to sea for about a week, pretty soon. Our boat currently has few bugs of it's own to work out :wacko:
shvarz:
--- Quote ---how about a stable version of DB that actually works first?
asking too much?
--- End quote ---
Griz, I'm running 2.37.5 right now at default settings with Perseverians. It's been 80,000 cycles and no problems so far. Mutations are enabled. What sort of problems are you having?
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