Code center > Suggestions

Cost reduction for Tiers

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Numsgil:
Ah, but that would be a hollow victory wouldn't it.

We need to reinvigorate the leagues.  I think I'll make a league bot to prompt everyone to better themselves.

Griz:

--- Quote ---Ah, but that would be a hollow victory wouldn't it.

We need to reinvigorate the leagues.  I think I'll make a league bot to prompt everyone to better themselves.
--- End quote ---
how about a stable version of DB that actually works first?
asking too much?

Numsgil:
WHAT THE HELL DO YOU THINK I'VE BEEN DOING FOR THE LAST MONTH AND A HALF?

Holy Cow.

Endy:

--- Quote ---Ah, but that would be a hollow victory wouldn't it.

We need to reinvigorate the leagues. I think I'll make a league bot to prompt everyone to better themselves
--- End quote ---

Yeah, that's the only problem finding these oddball "cheats" (not precisly bugs). They're fun to think about using but they're so very wrong to actually use. ;)

New bots should be interesting, now you'll have to consider the cost effectivness of inc/dec usage, the bit manipulators, and the (*) command. Should be some cool species ahead. :)

I'm going to have to see about working on this some more. I've been dividing my time lately between Fable(PC) and Nanopond(405000000 cycles :lol: ).

Oh yeah, I should be heading out to sea for about a week, pretty soon. Our boat currently has few bugs of it's own to work out :wacko:

shvarz:

--- Quote ---how about a stable version of DB that actually works first?
asking too much?
--- End quote ---

Griz, I'm running 2.37.5 right now at default settings with Perseverians.  It's been 80,000 cycles and no problems so far.  Mutations are enabled.  What sort of problems are you having?

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