Author Topic: Mutating too much Rubble; Bug...  (Read 5691 times)

Offline Ulciscor

  • Bot Destroyer
  • ***
  • Posts: 401
    • View Profile
Mutating too much Rubble; Bug...
« Reply #15 on: October 27, 2005, 09:14:41 PM »
{Moved}
:D Ulciscor :D

I used to be indecisive, but now I'm not so sure.

Offline Endy

  • Bot Overlord
  • ****
  • Posts: 852
    • View Profile
Mutating too much Rubble; Bug...
« Reply #16 on: October 27, 2005, 10:27:17 PM »
Why would you want to use such a high mutation rate? This is a kind of unrealistic thing to even be talking about. Yes, a user could select for super high mutation rates, but its simply illogical to do so, nothing is very likely to evolve under such circumstances.