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Emergent Systems

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Numsgil:
But we're just begging the question.

Current version:

Bots .up'ing move forward.  Where does the force come from?

You're proposing:

Bots move forward by firing something backwards, or some such.  But why does this produce a forward force?

Do you see what I'm getting at?

Ulciscor:
Yeah I agree. You could go on like that forever.

Maybe you could state that the environment obeys Newton's laws of motion. You could also say that it doesn't. Or that it obeys different laws. Wouldn't it be interesting to see how life develops in universes with different physical laws?

Also I was envisioning how the movement and other actions of bots could affect the environment. Movement would leave behind a stream of particles which could then be added to the environment itself, and would either be used by other bots or remain there.

I might well be spouting the most marvellous crap in the world in my head I can't see why there is a problem.

Numsgil:
I just don't see what it adds necessarily.  It's just all different words for the same thing.

Leaving a stream of shots behind could be seen as the waste product of moving.  Sort of like waste right now, don't you think?

Ulciscor:
Well what is waste at the moment? Why do bots need to eject it? Where does it go? Why is it bad for bots to accumulate it? I'd personally like to see these questions answered by a system that contains the rules of the detrimental effects of materials on bots.

DB is entirely bot-based. I'd like to see a sim that was at least 50% environmentally based.

I think it might be all a matter of differing interests.

Numsgil:
Probably is...

In the end evolution is going to respond to whatever physical rules it can't control.  Wether these are arbitrary or no doesn't really change anything for evolution.  That is what I'm pointing out.

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