Code center > Suggestions
Emergent Systems
Zelos:
greven, ure kinda like hitler, in the meaning of having hybris (is it called that in english?). but from that ure different. greven remember NOTHING IS PERFECT.
Ulciscor:
--- Quote ---Where do we draw the line? We can't possibly do it all.
--- End quote ---
Totally agreed, so we only add what we need. We can do without EM. We can do without gravity. We can do without strong/weak interactions. Why would we need them?
We will have a finite number of substances. Say 10, then we would need 10^10 rules for them if we define a rule for each substance's interactions with others (including itself). But there might be shortcuts for that too, such as grouping them into collections based on a certain property. Daunting but certainly doable.
The creatures would still run from their DNA, but the DNA would be different. The .up command might be translated as firing a gas or liquid from the rear of the bot (hehe), .shoot may be the ejection of a specified substance from the front.
I think if you group actions and interactions together you can vastly reduce the number of rules neccessary.
Greven:
Zelos, You swedish have no kind of humour! So sad! What I mean is perfect is: perfect = good! It good that we actually share same ideas!
PurpleYouko:
--- Quote ---The creatures would still run from their DNA, but the DNA would be different. The .up command might be translated as firing a gas or liquid from the rear of the bot (hehe), .shoot may be the ejection of a specified substance from the front.
--- End quote ---
This is still really going down the same route as DB though.
What we have is a "high level" DNA language with word sized commands just like BASIC.
To get true emergence we probably need to break these down still further into "bit" sized controls such that a bunch of bits can cause a certain action to take place. Change the order of the bits and a slightly different action will take place.
This concept will both simplify the DNA and complicate the inteface.
I still can't quite see how to do this effectively but I think I am starting to come up with a few ideas.
PurpleYouko:
--- Quote ---I understand perfectly what Ulciscor is saying, while you PY have been vague in describing your ideas (no offense).
--- End quote ---
I'm sorry you see it that way. I thought I was being rather precise about the problems I foresee.
So long as we reach some kind of understanding eventually, that is all that matters.
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