Code center > Suggestions
Emergent Systems
PurpleYouko:
--- Quote ---I would like to point out that while there are a finite number of amino acids used, the length of proteins constructed from these amino acids are thousands of amino acids long.
--- End quote ---
I wasn't even considering attempting to model real chemistry here.
My idea is more that we would have a finite but large amount of pseudo-proteins that can be made by the DNA bit code. They do not have to look, act or in any way resemble real proteins.
Each pseudo-protein does a different thing. One provides energy for movement, one digests a certain food type etc. Once produced, they can be utilized by other parts of the DNA code.
Everything is tokenized and we never really attempt to model real physics or chemistry.
PurpleYouko:
--- Quote ---Aha but I cleverly never mentioned chemicals merely substances. And a limited number of them at that.
In my head I imaginined there being more 'clumpy' substances like soil, air etc... it might be stupid but it would mean you wouldnt need to calculate chemical processes. You could simply state the rules of interaction instead of having to calculate them.
--- End quote ---
PRECISELY! Well said Ulc. :D
Griz:
great 'brainstorming' thread lads ...
enjoying it a great deal ...
and almost as excited as Greven. ;)
good on ya all ...
keep it up.
Numsgil:
I'm not understanding the modus operandi of the DNA to the world. Explain it to me in terms of the current system.
Currently, DNA manipulates packets of information (memory cells) into other packets of information (sysvar commands).
Are we still doign that or comming from a new direction?
PurpleYouko:
--- Quote ---The problem you are describing has apparently gone right over my head; I just don't see one at all. Sure it will take a while to list all commands, assign them codes and group them together, but that's doable. :blink: Isn't it?
--- End quote ---
I can see tha nobody else seems to see this as a problem. here is why I do (again)
Sure we can make up a bunch of rules which relate DNA to action.
Sure we can list all commands etc.
Thise things ARE the interpretter.
But doing that puts us right back where everybody who wants simplicity, hates being.
All these rules, commands and stuff are the ARTIFICIAL part of the program that we need to get away from. This is where all the complaints come from.
Command X in DNA results in action Y in the sim. It is a RULE and is always enforced.
If I want action Z in the sim to happen then I need a solid rule that will link a DNA command to that action.
What we really. ideally need is a system where we have no direct control at the interpretter stage. This is where I get stuck. I don't see any way that action Z can ever happen unless the interpretter specifically instructs it to happen in that exact way in response to a specific DNA command.
It is too rigid to allow true emergence.
Please say that somebody understands my point here :(
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