Author Topic: What? No bug reports?  (Read 7080 times)

Offline Numsgil

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What? No bug reports?
« Reply #15 on: November 29, 2005, 01:42:23 PM »
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an afterthought:
surely I don't have close and reopen the console for every bot I select?
that would be pretty strange but I'm grasping at any straw here ...
Yes you do.  Why?  Because you can open up a seperate console for each bot.  The consoles belong to the bots, they're not a universal tool.

How can you tell this?  The top of the console says "Robot X console".  Obviously then the console belongs to robot X.

Why is it done this way?  So you can open multiple consoles at once I suupose.

Offline Numsgil

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What? No bug reports?
« Reply #16 on: November 29, 2005, 01:45:12 PM »
That looks like 2.37 code.  2.4 uses a different robot placement of course.

Offline Old Henk

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What? No bug reports?
« Reply #17 on: November 29, 2005, 01:55:28 PM »
Yeah it's 2.37

Are you going to combine the 2.4 and 2.37 versions, or are they remaining separate? It's a bit confusing.

Offline Griz

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What? No bug reports?
« Reply #18 on: November 29, 2005, 02:07:26 PM »
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Yes you do.  Why?  Because you can open up a seperate console for each bot.  The consoles belong to the bots, they're not a universal tool.

ok.
thanks
« Last Edit: November 29, 2005, 02:38:44 PM by Griz »
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Offline Numsgil

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What? No bug reports?
« Reply #19 on: November 29, 2005, 05:51:19 PM »
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Yeah it's 2.37

Are you going to combine the 2.4 and 2.37 versions, or are they remaining separate? It's a bit confusing.
2.4 is a superset of 2.37.  That is, 2.37 contains no features 2.4 does not have.  Well, minus a few things with ties, which are rather confusing to me at the moment.  But I'm working on it.

There just aren't alot of new bots specifically for 2.4, and older bots definately work better in 2.37.  I think this is primarily a result of bots now getting really tiny.