Bots and Simulations > Bot Tavern

Strange Buil-ups

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Testlund:
I'm not sure what to think about this, but this is how version 2.36.7 looks when it works the best. On the picture you can see bots getting stuck and multiply, slowly building up towards the top of the screen. The green are veggies (of course) and the purple-grayish are either Triangulus Patavinus or Animal Minimalis (started with the two species, don't know wich survived. When trying to find information about the species by clicking on 'Robot Options->Robot data->Dna' it crashed. Run-Time error 91), the white are dead bots.

It's unnatural that the bots get stuck in nowhere without moving, but one can also pretend they attach themselves to the glass of the bowl. Reminding me about my own aquarium where different aglea grows on the glass. lol. Haven't tried any other bots. I like to start out with the most primitive and see it evolve. I guess the above mensioned species are the most primitive here, right? So, maybe they are too primitive to swim around but may evolve to more advanced swimming cells later. MAYBE!

Note that the version on the picture says 2.36.5 when it's actually 2.36.7. ..or maybe you just changed the filename for this version. hehe.  :P

Numsgil:
Haha, that's pretty cool.  A couple other people from time to time complain about "levitating" veggies.

In this case it may be that the veggies are fixed.  See if you can open the robot console for one of the veggies and type "? .fixed"

If it returns 1, they're fixed.

Griz:
Testlund ...
would you attach your setting file for this ...
so I could explore/duplicate what you see?

last time I tried to attach a xxx.set file ...
was told I couldn't upload that type ...
so had to alter it to xxx.txt

Nums, PY ...
could we use a space like the beastary to stash setting files?
someplace folks could go to download and explore what others are doing?
the author could describe the version used and what bots or unusually settings
were used ... even what they are attempting to explore.
then others can pick up the ball and run with it.
in the process we may learn what does/doesn't work in various versions ...
or learn to avoid the mistakes others make ...
you know ... we're all I this together ...
so might as well evovle together. ;)

tanks

~griz~

Testlund:
I've thought about that too that it whould be interesting what settings people are using. Personally I want to have the settings as close to mother nature's rules as possible. Maybe you could add default buttons on all settings tabs for that in future versions, cause I'm not sure what values to chose. Here are the settings file I use:

(Note that you have to manually put check marks in Enable Corpses and Boyancy and lower the waste Threshold to 100. That doesn't get saved in the settings file.)

Numsgil:
The best way probably would be to save a simulation like 1 cycle in, so all the bots, etc. are guarenteed to be there...

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