Author Topic: 2.44  (Read 7354 times)

Offline Numsgil

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« Reply #15 on: October 22, 2005, 11:16:54 AM »
Ghosting bots is from an error in the way the simulation approximates forces.

See, in the real world all forces are executed instantaneously.  In the bots' world, they are only calculated every cycle.

Which means for really high forces (like that seen in high drag environments) the bots end up oscillating back and forth in place.

This is a problem, but it's not just a simple fix.  I'm looking into a few ways to fudge this to stop infinite oscillations, but it may be a while till I get around to that.

Turns out error.sim was disabled.

So I'll be uploading a tweaked 2.4 later today.  It'll contain a few bug fixes, etc.

I'll take a look at your setttings.

Offline Botsareus

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« Reply #16 on: October 22, 2005, 11:17:57 AM »
Look Num  it is not alright, most of real bactiria does not do this, Humans cats and dogs deffinatly do not do this eather:

When the birth tie appears in 2.44 it stratches so much that I can put 15 more robots in between the strached robots, the way it worked before was much better when I can only fit 2 robots in between.

I like the strachy tie but only in the case were the total force applyed is greater then 10 + 10 .up store. Its 10 .up store, its not some killer force , the tie should not do that.

Offline Numsgil

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« Reply #17 on: October 22, 2005, 11:19:13 AM »
The tie stretchy thing only happens with smaller mass bots.  It too is a consequence of Euler Approximations of forces.

All these and more will be solved at some point in the future ;)

Offline Botsareus

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« Reply #18 on: October 22, 2005, 11:21:34 AM »
ok, fine (I will be waiting, over all: 2.44 runs great) but what about my modified DB source code?

Offline Numsgil

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« Reply #19 on: October 22, 2005, 11:23:52 AM »
Haven't had a chance to look at it yet.  I've spent most of last night and this morning trying to get C++ to read the settings files.  VB and C++ store things to disk a little differently.

Offline Botsareus

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« Reply #20 on: October 22, 2005, 11:26:20 AM »
Dam it man, Why the hell do you stay up trough the night (I can never imagine myself staying up just to program somthing)  :blink:

(But I did abviosly show up early so I can see what you think of it, had to wake up to finish off some homework , ate brakefast and went right on-line waiting for a response from you...)

Offline Numsgil

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« Reply #21 on: October 22, 2005, 11:35:23 AM »
You do your best programming at 3:00 AM.  Don't know why, it's just true.

Offline Testlund

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« Reply #22 on: October 22, 2005, 12:18:01 PM »
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...over all: 2.44 runs great)...
Hmm..Am I missing something here?  :huh:
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Offline Testlund

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« Reply #23 on: October 22, 2005, 01:29:57 PM »
Yeah, I mensioned in another post I whould prefere to see 2.4 fixed because I liked the choices in the GUI better, but maybe 2.36 whould be easier to finish, bacause it doesn't seem to have so many bugs. Can't wait to try out a bug free version! Ok, keep up the good work folks, I'm getting ready for party.  B)
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Offline Griz

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« Reply #24 on: October 22, 2005, 01:38:30 PM »
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Ok, keep up the good work folks, I'm getting ready for party. cool.gif
so you won't be worth a damn tomorrow, eh? :D
well ... have one for me!
不知
~griz~
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