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lets fix it

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Numsgil:
The thing about visual basic is that it's really really really easy to pick up.  You should definately give it a look some time.

MrMound:
yeah I could learn it but arn't compilers pretty expensive?

Griz:
gentlemen ...
(I use the term loosely) ;) lol

my observations:
the possibilities for DarwinBots are great.

2.21 is a nice stable platform that works.
of course, it is somewhat limited and missing some useful features ...
but still ... the most usable.
2.36 is pretty good ... fairly stable ...
and the version I use the most ...
but with a few kinks and lacking on some features.
2.37 address some of these ... but is semi-stable at best ...
and has it's own problems and shortcomings ...
l[like run errors up the ying-yang]
2.4 has only increased the number of errors and instability.

my friends ...
it is my opinion that unless you first optimize one version ...
get it to actually work for everyone ... to address and FIX the bugs
that  already exist ... actually get it to be stable and predictible ...
then adding more features and alterations to everything under the sun
will only result in more bugs, more errors, and greater instability.
if you continue to increase the number of variables ...
without addressing the problems that already exist ...
I'm afraid you are going in the wrong direction.

please, please, please consider fixing what is WRONG ...
before complicating things by adding more errors/problems.

the bottom line ...
if people can't get it to run and give them consistent results ...
they are going to give up on the program.
as much as I would love to have this work ...
this is where I find myself at the present.
I'm spending my time spinning my wheels and getting nowhere.

I only wish I knew enough about vb to actually help you out
rather than just snivel and whine ...  ;)
but I don't.
so it goes.
not yet anyway.

I do have vb now ...
and will download the sources and maybe have time this winter
to play around and see if I can get into it.
is vb and the source files all I need?
or do I have to also somehow compile?
what do I need?

right now for me ...
I don't see much point in trying to run this as a serious alife simulation
the way it is going now.
anything I get to work/evolve in this environment ...
isn't going to work in the new one, as far as I can see.
that just isn't going to cut it.

sorry ...
I think it's a great project ...
but just now coordinated enough to recruit or take many folks
along with you.
perhaps you will prove me wrong ...
I hope you do.
more power to you.

I'll check back every now and then and see what direction you
have decided to take it.

anywho ...
thanks for the inspiration ...
it's good to know people are still interested in such things.

 
~griz~

MrMound:
does that mean your leaving? :blink:

p.s. I agree with what you said about not being able to do much because of instability

Endy:
He actually did mention on the wiki on heading to his cabin for the winter. (Man I wish I was retired already and I'm only 21 :lol: )

On a more serious note I've got to agree with him on at least some of that. I want to be able to use the new suff for both evo and combat but the platform isn't stable enough right now.

Since the conversion to C, will likely take some time anyways could we work a bit on both areas? De-bug the older version while getting code ported over for the new one?

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