Author Topic: Bug in 2.4.1  (Read 18099 times)

Offline Testlund

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Bug in 2.4.1
« on: October 19, 2005, 09:11:20 AM »
Adding a picture showing the bug. When I add a bot it is now given a random color. When trying to use custom colors and then click on the bot in the list the draw boxes gets messed up.
« Last Edit: October 19, 2005, 09:22:08 AM by Testlund »
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Offline Testlund

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Bug in 2.4.1
« Reply #1 on: October 19, 2005, 09:35:16 AM »
Actually, it looks like whenever I make changes in another tab and go back to the species tab it gets messed up.
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Offline Zelos

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Bug in 2.4.1
« Reply #2 on: October 19, 2005, 11:41:21 AM »
why is the pic all orange?
When I have the eclipse cannon under my control there is nothing that can stop me from ruling the world. And I wont stop there. I will never stop conquering worlds through the universe. All the worlds in the universe will belong to me. All the species in on them will be my slaves. THE ENIRE UNIVERSE WILL BELONG TO ME AND EVERYTHING IN IT :evil: AND THERE IS NOTHING ANYONE OF you CAN DO TO STOP ME. HAHAHAHAHAHAHAHA

Offline Numsgil

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Bug in 2.4.1
« Reply #3 on: October 19, 2005, 12:49:00 PM »
Placement boxes...  I should probably go dig up Bots' old code for better controls.

Thanks, I'll get onto fixing it.

Offline shvarz

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Bug in 2.4.1
« Reply #4 on: October 19, 2005, 12:52:24 PM »
Speaking of placement boxes - I noticed they don't scale down when I reduce the size of the sim, so keep an eye on that too.
"Never underestimate the power of stupid things in big numbers" - Serious Sam

Offline Testlund

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Bug in 2.4.1
« Reply #5 on: October 19, 2005, 01:00:24 PM »
Quote
why is the pic all orange?
It's because I'm using an autumn desktop theme. :-)
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Offline Numsgil

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Bug in 2.4.1
« Reply #6 on: October 19, 2005, 01:06:44 PM »
There are still all sorts of GUI bugs in all sorts of versions.  Don't let GUI bugs discourage you.  Just think of it as the program's way of saying "don't do that".

Offline Testlund

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Bug in 2.4.1
« Reply #7 on: October 19, 2005, 01:17:05 PM »
Ok, but right now I have difficulty with running 2.4.1 version because it screws up too much. When the bots moves it looks more like a simple program from Commodore 64. A few bots on the screen just bouncing from edge to edge.  :blink:

I'm wondering...Can I have both version 2.36.7 and 2.4.1 in the same folder without it causing conflicts? Haven't tried that yet, but I whould like to be able to switch between them.
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Offline PurpleYouko

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Bug in 2.4.1
« Reply #8 on: October 19, 2005, 01:31:55 PM »
I haven't actually tried it but I see no reason why there would be any kind of conflict. I have every version of DB up to 2.4 all in the same folder.
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Offline Numsgil

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Bug in 2.4.1
« Reply #9 on: October 19, 2005, 02:22:35 PM »
Quote
When the bots moves it looks more like a simple program from Commodore 64. A few bots on the screen just bouncing from edge to edge.

Darwinbots is not all that visually amazing, if that's what you mean.  Compare it to Avida though, and I think we're light years ahead ;)

What is complex is all the DNA interactions and things the bot can do.  There's alot of math behind Darwinbots.  More so since I started playing in the code ;)

When it gets ported to C++, I plan on doing some amazing OpenGL graphics things.  Like bioluminescent bots you can see glow, or translucent bots that you can see their innards, etc.

Quote
Ok, but right now I have difficulty with running 2.4.1 version because it screws up too much.

How is it messing up, what settings and bots are you using, etc.

The only thing that will really make a bot "mess up" is if it has very little mass (is really tiny) because then it will think it should move in a particular direction using way more force than it needs to.

I've noticed animal minimalis's children having that problem.  They'll sort of vibrate in place when they're trying to eat.

I'll post up an "Animal Minimalis Remixed" version later that fixes this problem.

Offline Testlund

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Bug in 2.4.1
« Reply #10 on: October 19, 2005, 02:42:48 PM »
I wasn't critizising the graphics of the program, I only ment that when I tried the latest version I started with algea_minimalis and animal_minimalis and the bots behaved like I've never seen before. 1 or 2 was moving in a strait line over the screen bouncing against the edges back and forth, like in one of those old games.  :)
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Offline Griz

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Bug in 2.4.1
« Reply #11 on: October 19, 2005, 02:55:32 PM »
Quote
I wasn't critizising the graphics of the program, I only ment that when I tried the latest version I started with algea_minimalis and animal_minimalis and the bots behaved like I've never seen before. 1 or 2 was moving in a strait line over the screen bouncing against the edges back and forth, like in one of those old games.  :)
each of these versions uses sysvars 2.21 and there ARE differences ...
that turned out to be the problem when I first tried DB ...
the last one you unzip to the folder will overwrite sysvars with the one
it needs ... so I unzipped, then saved/archived each sysvar to a separate folder ...
then copy the correct one into the program folder depending on what version I run.
it's a pain but then things seem to work.
the sysvar2.21for 2.37.4  has a date of 29may and is 2.35KB
the sysvar2.21 for 2.4 is dated 7 oct and has 2.41kb
there is at least one command added in it ...
can't recall just what right now ...
but the point is ... they are DIFFERENT.
I haven't compared the sysvar2.21 for 2.41 or 2.37.6

when I use the correct one ...
my bots stopped acting so erratically.
that is my experience. ;)

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Offline Testlund

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Bug in 2.4.1
« Reply #12 on: October 19, 2005, 03:29:05 PM »
I've tried to put back the sysvars 2.21 from both 2.36.7 and 2.37.4 but it doesn't change anything. The settings on the tabs keeps reset back to 0 if I go to another tab and then go back. Therefor I can't make any settings for the sim. Here's a screenshots what the sim look like with version 2.4.1.
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Offline Numsgil

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Bug in 2.4.1
« Reply #13 on: October 19, 2005, 03:43:07 PM »
Maybe it's a settings bug?  Something wierd...

Zip your whole Darwinbots folder and email it to me at Numsgil2002@yahoo.com.  I'll see exactly what's up.

edit:

Newer sysvars should work with older versions, but not the other way around.  Things are usually just added to the sysvars, nothing is ever taken away.
« Last Edit: October 19, 2005, 03:43:53 PM by Numsgil »

Offline Testlund

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Bug in 2.4.1
« Reply #14 on: October 19, 2005, 04:48:05 PM »
Ok, I've sent you the folder.
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