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DB Units
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Zelos:
here im gonna show you a unit chart it uses 6 or 8 start units. I´ll start with just 4 of them for now, lenght, time, mass, and charge (in reality they use current as base, but for easyness for DB I use charge as base)
Cycle - Time unit
Twip - Distance
Mass - Mass
Charles - Charge
Distance / Time -> Velocity (Twip / cycle)
Velocity / Time -> Acceleration (Twips / cycle²)
Acceleration * Mass -> Force (Darwin or Mass Twip / Cycle ²)
Force * Distance -> Energy (Bang or Mass Twip² / Cycle ²)
Energy / Time -> Effect (Mass Twip² / Cycle ³)
Energy / Charge -> Electric potential difference (Mass Twip² / charles Cycle ²)
Charge / Time -> Electric Current (Charles / Cycle)
Right now I dont have the will to fill this comple, but it shall be done soon
whit this we can tell that a darwin of force shall accelerate a bot with 1 mass to 1 twip/cycle. Nums, with the enzymes ur gonna add tmp sensitivity or what? if so we need to define temperature aswell later
Numsgil:
Maybe temperature way down the line, it isn't a huge concern at the moment.
I msotly name units as I need to program them.
List looks about right, good job.
Zelos:
thx, it aint really done yet. But nums, is the force right? if a bot weight 500 mass and is exposed to a force of 500 darwins is it accelerated into 1 twip/cycle?
Numsgil:
Yes, that's how it works. Note that usualyl you use impulse for change in velocity, which is Force * time.
So in the program, you do:
Force * time (always 1 cycle) = mass * (change in velocity).
basically the same thing.
Zelos:
yepp
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