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links to DarwinBots

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Griz:
DarwinBots minions, non minions and other notables ...

stashed the DarwinBots links at a few places ...
and will continue to pass it along to those I know who are interested in
programming and graphics ... encouraging them to check it out and
spread the word as well.

http://peace.wikicities.com/wiki/Designers
http://creatures.wikicities.com/wiki/Creatures_Wiki_Homepage
http://en.wikipedia.org/wiki/Artificial_li...nism_Simulators
and added the new Wiki link to Wikipedia Darwinbots.

in the process I came across something I posted long ago ...
an excerpt from Steve Grand  which echoes my own
thoughts  on the difference between AI and ALife.
so here it be for your reading pleasure ...
followed by a link to some info on S. Grand.

"There's much more to intelligence than logic. Most of the AI pioneers were mathematical magicians
and philosophers and to them, thinking was about logic, about reason. But it has to grow out of more
primitive systems, and most intelligence is not logical. Most of the time we are not reasoning people.
Dogs tend not to argue about syllogisms, but they still seem bright. Chuck IBM's Deep Blue chess
computer and a dog into a pond, and see which one climbs out first. Which means that intelligence
is grounded in survival.
If you haven't got a reason to think, you won't think, and survival is what motivates us."
http://creatures.wikicities.com/wiki/Steve_Grand

~griz~

Numsgil:
I always wanted to get one of the creatures games, but could never find one.

Griz:

--- Quote ---I always wanted to get one of the creatures games, but could never find one.
--- End quote ---

talk to GreenReaper there:
http://creatures.wikicities.com/wiki/User_talk:GreenReaper
he can probably set you up.
he's a pretty heavy duty programmer himself ...
and might be interested in DB ...

~griz~

Zelos:
exacly what is creatures?

Numsgil:
Creatures is an AI/AL program where you raise and care for neural networked "creatures", teaching them to live and survive.

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