General > Off Topic
New ALife simulator
Greven:
Did I just write that????
Well, in short, I understand you, can thank you for you inconvience to state that to me. I just have a problem with been corrected (so to speak) by other humans I havent met (or in general, but when I havent had a chance to meet you and evalute you as a human (intelligent), I have a hard time when being critizied.
Forget it, let us just be friends, like we do in my country, which have had no real civil war and it is one of the oldest countries in the world (from around 900 AD)
Numsgil:
I just offer the above as soemthnig I've learned over the 10 months working on DB.
It's not like all my ideas have been greeted with great enthusiasm.
Griz:
--- Quote ---I just offer the above as soemthnig I've learned over the 10 months working on DB.
It's not like all my ideas have been greeted with great enthusiasm.
--- End quote ---
and just what do you mean by that?!?!?!?! :angry:
:lol: LOL
so far ... I haven't run across many, if any, flames here on this forum ...
and that's a relief ... as it seems there is usually a troll or two ready to
stir up the &%$# and be a pain.
maybe folks here stay too busy DBotting to play that game ... ;)
I hope so.
~griz~
Old Henk:
--- Quote ---Well, it would be very useful to get rid of Big Berthas, random killing (or a set limit to lifespan) would be an easy solution to that problem.
--- End quote ---
I did program an EVO-bot of mine to die after a specific amount of cycles, but the bot evolved and eventually no bots had programmed death anymore.
A don't think a 'preset lifespan' is a great idea. It sounds to artificial to me.
But maybe there could be more ways of dying than just getting shot by another bot. I'm thinking deceases, radiation etc.
Henk
Ulciscor:
How is a preset lifespan artificial? Aren't there insects (possibly male dragonflies if I remember rightly) that die immediately after mating?
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