Code center > Suggestions
Cost for turning
Numsgil:
Okay:
cost for turning will be .002 * mass * radius * delta angle * cost per turn impulse.
Cost per turn impulse is a new option in the Costs page. For F1 standard, I propose we set it equal to that for translational movement, which is .05 I believe.
That would make all the costs I quoted above 20 times larger than what you'd get.
Botsareus:
I see nothing wrong with making expansive MBs.
A.)
Look at humans. When a baby is born its small,[you] then it eats and eats [/you]and grows like clockwork.
B.)
All I think we have to do is balance the costs to make them more natural. In real nature its not so hard to go MB. Is it?
Numsgil:
Well, it took billions of years for nature to figure out how to form multicellular organisms, so I'd say it's hard.
Of course, as with all life, you only have to figure something out once. After that it self propogates.
Botsareus:
Well the theory is turning is the cheapest kind of movment you can make anyway.
And Num how about my pm about keeping it backwords compatble for 1/3 a year more? Don't make me start a poll you know ( :evil: scary face :evil: )
NUM = :sly:
....
:(
Numsgil:
I'm unlikely to make the program become backward incompatible. Backwards compatibility is somewhat elegant IMO.
That said, I think I'm going to redesign viruses, which might make older bots that don't *.thisgene .mkvirus break.
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