Code center > Bugs and fixes

Bugs in NEW 2.4!

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Greven:
I have checked, and it seems to work, although not very good, they just sits and spins on the spot...???

The gene activation screen doesnt work either.!

NO BOT with only the shooting capability can survive, even under the most farvorable conditions...

Greven:
Also it seems, like Shvarz pointed out in the suggestion thread, that the default swimming factor is 0, which could be some of the reason, now Dominator is a little better, when it is changed to 80, but still not very efficient...

Also now only with ??? (around 250 I think, look at the attached image, which shows that the count of veggies and bots, and total objects is outly out of function.. ;))  I only get 1 (!!!!????) cycle/sec!!!! This is very slow, also compared to the old sim. It seems that you really have removed all optimization in DB now!

(REMOVED OLD ATTACHMENT AND ADDED NEW ONE, THE OLD ONE WERE IN GIF, NOT JPG)

shvarz:
"Insert bot" button does not work - there is nothing in the drop-down menu next to it.

Numsgil:
I'll double check some other bots, see what I get.  It could be something screwy with how I created the patch.

Given Greven's indications that interfacing with the DLL is too slow, I may just drop it all together, which would certainly make creating patches easier...

In the mean time, feel free to edit the source and shortcut the InvSqrt function with a regular old 1/sqrt, or whatever you please.

I did remove alot of the optimizations in DB.  Originally, I had some quad tree things going on, which were supposed to be really fast.  And they were.  But they had a bug in them I couldn't sort out, so I commented them all out and replaced it with really simple, O(n^2) code.

Numsgil:
I had a F1 settings sim with Dom Inv run just fine at home, so it may be the version everyone has.  I'll double check it, probably post an upgrade today or tomorrow.

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