Code center > Bugs and fixes
Bugs in NEW 2.4!
Light:
1 im not really sure what is going on sometimes it does seem to be working but most often its not
4 the function angle
so
--- Code: ---*.refxpos *.refypos angle .setaim store
--- End code ---
is interpreted as
--- Code: ---*.refxpos *.refypos 0 .setaim store
--- End code ---
it just doesn't seem to recognise angle anymore
Numsgil:
The command angle... Let me look up the code and see what's happening...
Botsareus:
This is not really a bug but: I cant find mutation rates for mutation rates. And were does it explain how to use the 95% things.
A real bug was indeed found, First Bots burth ties stratch like crazy , on a 800x600 if you actualy get a ruler it will be two inches.
Botsareus:
Before The Program Ran out of memory , I had collisions that worked this way: A robot goes half way through the veg before the collision is registered; And I had Robots that were not getting any energy. Poor me with my 256 dumbass.
Yep that evil vb has ran out of memory bug happend.
Numsgil:
Collisions work like this:
Imagine the bots are giant mashmallows. You can squeeze two marshmallows into the same space, but if you let go they'll unsqueeze and push apart. That's what the bots are doing. It's like each bot is a damped spring. Their collisions are quite "soft".
Mutation of Mutation rates are called Delta Mutations. (Delta after the greek letter that looks like a triangle, and is used in physics as notation for "change in".)
The 95% things require some basic understanding of statistics. Lots of data falls onto a bell shaped cuve. 95% of that data generally falls between 2 standard deviations from the mean (average).
Thus for length, if you had a mean of 5 and a standard deviation of 1, 95% of generated length values will be between 3 and 7, with more values clumping towards the 5 and less towards the 3 and 7.
A std dev of 0 produces all identical values around the mean.
Are you sure it's not that you need to buy a computer with mroe RAM? How much RAM are you running, anyway? When the env grid is added, it will take another 20 megs atleast. This is nothing on new computers, but if you're running a 486 with 40 megs of RAM...
I think I forgot to change ties to snap when they get too long.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version