Only changes to my survival fitness algorithms and few minor bug fixes. Mostly added balance functions. If you are not using my fitness algorithms then really no need to update:
Added another mutation correction algorithm to fix "robot never changed" events.
Added rule to revert one stage if robots evolve something really unstable and above rule does not help.
For DNA size correction simply based on DNA file now.
Bug fix: If a shot reaches maturity and flashes at the same time, preference flash.
Bug fix: Ignore negative energies for fittest
For zerobot algo. automatic restart after 500 stages. Findbest for zerobot ignores families with cancerous robots.Ideal settings for evolving zerobots
Disallow fixing or unfixing
Sine wave mutation oscillation 10 at 20x and 60 at 1/20x
333 Delta2 cycle interval for point mutations
Normalize DNA length * 100 slowest rate to * 200
I generally have P2 mutations enabled but complete zerobots usually do not have many. (Maybe in later versions it will be wise to limit P2 mutations a bit rather then getting rid of them completely)
Kill greedy robots ON, Limit body 2500.
You may not get a good result from the first try. My most recent zb took 10 "universe restarts" to evolve.
Note: Zerobot evo. is currently optimized for smaller feild areas
In general set slowest rate to * 10000 for survival evolution mode.click here to download