Bots and Simulations > Evolution and Internet Sharing Sims

Evolution Sim Settings

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SlyStalker:
Hi all,
Haven't been active on DB for a while but it's good to be back. I have become intensely interested in evolution sims again, and I was wondering about what the optimal evolution sim settings were for a long (and I do mean long), long sim. Last time I did something like this I put a veggie and Animal Minimalis in the sim and the genes of the survivors was just corrupted and useless (or should they be considered useless if the bots were still active? hmmm).

Shadowgod2:
well do you want co evo or do you just want 1 bot to evo

Botsareus:
You can always try survival mode if restart mode works on your PC. It is settings independent. All you have to mess with are initial mutation rates (modify the mrate file to disable point mutations before setting a robot in global settings, figure out ideal initial mutation values in global settings 'DNA Length *')(enable all special mutation rules from global settings) You will also need to figure out "Initial reintroduction on/off length" and "Initial population oscillation reduction." Finally I strongly recommend sine wave oscillation in mutations. I almost never run without it these days. Generally if it is a suckish robot you need set the 1/20x to be longer.

Hope any of that makes sense, good luck.

Botsareus:
Btw (very unintuitive for now) You must restart the program after applying 'DNA Length *' and after that configure the robots mrates. Do not forget to click default "Default Rates" button first.

Botsareus:
The problem you are having is the robot adapts to its current settings not to its initial configuration. For example it will use total species sysvar expecting it not to be the initial 5. Or it is dependent on the body value not to be the initial 1000. Do not get me started on epigenetic memory.

My mode solves the problem because robots are periodically offloaded and than loaded back in using restart mode.

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