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Zelos:
this with the night could partly be solved with the astronomy things I suggested a while ago

Endy:
Oops, didn't realize there was already a daytime memloc. :redface:

I was just thinking it'd be nice for the bots to be actually restricted sight wise during night, like they'd be restricted at deeper/darker depths. Prehaps also add something that allows bots to see farther at night/deeper depths, but be restricted during the day/closer to surface and vice versa. Should probably have some sort of cost associated with it, to keep bots from abusing it.

I think that be a good idea using veggie controls for it. It'd seem kind of silly restricting the bots from seeing but have the same amount of nrg available from the plants.

To Zelos- While it's nice to imagine a future species of bots looking sideways into the stars, and wondering what sort of deranged creator is out there; I don't think it's very practical. :)

Zelos:
to endy
go and read about it before you comment it einstein
im not talking about having stars. im talking about that light intensity change along as the day and year pass on.

Numsgil:
Zelos's idea was actually quite intricate, involving light intensity changing based on if the playing field was part or a whole of a planet.  It just needs the E grid for it to ever be practical.

Zelos:
it sure need it, btw hows it going with it? the egrid I mean

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