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making my own DB fan-version

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MysticalDumpling:
:P It would be confusing. Ill give it a run after Christmas.

EnderCrypt:

--- Quote from: MysticalDumpling on December 23, 2015, 04:07:24 PM ---:P It would be confusing. Ill give it a run after Christmas.

--- End quote ---

:D yes
edit: merry christmass :)

on another note, after carefull consideration (not really, it was pretty easy to change my mind), i have decided to make the code into a JAVA library instead and upload the jar and source to github for anyone to use, by doing this, anyone should be able to quickly create their own java darwinbots program,. ofcourse due to the extreme complexity and awesomeness of darwinbots, this (like.. all projects) will take alot of time, but i'll do my best and when i feel that its ready, i'll definetly share the link here

but yeah, by using this library, my hope is to make it easy for people to make a darwinbots-like software/game, though well see if i can manage this succesfully! :)

i'll also try make a real darwinbot clone/fan version by using my own library like initially planned in this post :)

EnderCrypt:
question: according to http://wiki.darwinbots.com/w/Execution_Flag no type of store command is allowed to execute whitin
COND ... START
can store commands still exist and mutate into this position?

edit: also, when executing an operator like for example.. store (whitin the COND ... START) will it still take 2 values from the stack and then do nothing? thank you

thank you

Shadowgod2:
yes store commands can and often times do evolve in the cond start section like the sim i am currently running, and yes the values on the stack do nothing. either they disappear or are untouched idk. however values can gene hop and be executable in later genes(an unused value in gene 1 can be executable in gene 5 for example) this could ably to the cond start values being executable in the start stop section too.

EnderCrypt:

--- Quote from: Shadowgod2 on December 29, 2015, 12:08:33 AM ---yes store commands can and often times do evolve in the cond start section like the sim i am currently running, and yes the values on the stack do nothing. either they disappear or are untouched idk. however values can gene hop and be executable in later genes(an unused value in gene 1 can be executable in gene 5 for example) this could ably to the cond start values being executable in the start stop section too.

--- End quote ---

values can genehop?? wait, the stack persists through multiple genes? is there a COND ... START stack persisting through all genes COND ... START and so on?

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