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Rip through them bots!

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Numsgil:
I got this idea from my bots wasting time and energy trying to eat veggies with 3 nrg each.

As a -1 or -6 shot hits a bot, the bot sheds nrg like normal.  However, if the shot would kill the bot, the shot doesn't disappear, but continues onward with reduced power.

So theoretically you could kill like 3 or 4 bots with a single shot if the shot is powerful enough.

I already worked out the code for it, I just need some feedback.

Ulciscor:
Hmm would it carry on in a straight path, or would it have some physics stuff to obey?

Numsgil:
I was imagining it's speed, path, and range being unaffected.  Only the shots power would be effected.  But I can certainly change that if you'd like.

Ulciscor:
I dunno, I was just wondering, I guess... at first I suppose speed and range should change too, but I don't know if there is any point adding this.
I think the path should stay the same; the image of a powerful shot ricocheting around in a patch of veggies is cool but worrying.

PurpleYouko:
how about adding a shot defection field that will bend a shot away from a bot that is using it?  :D

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