Code center > Suggestions
Rip through them bots!
Numsgil:
I got this idea from my bots wasting time and energy trying to eat veggies with 3 nrg each.
As a -1 or -6 shot hits a bot, the bot sheds nrg like normal. However, if the shot would kill the bot, the shot doesn't disappear, but continues onward with reduced power.
So theoretically you could kill like 3 or 4 bots with a single shot if the shot is powerful enough.
I already worked out the code for it, I just need some feedback.
Ulciscor:
Hmm would it carry on in a straight path, or would it have some physics stuff to obey?
Numsgil:
I was imagining it's speed, path, and range being unaffected. Only the shots power would be effected. But I can certainly change that if you'd like.
Ulciscor:
I dunno, I was just wondering, I guess... at first I suppose speed and range should change too, but I don't know if there is any point adding this.
I think the path should stay the same; the image of a powerful shot ricocheting around in a patch of veggies is cool but worrying.
PurpleYouko:
how about adding a shot defection field that will bend a shot away from a bot that is using it? :D
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