Well, I tried to make a bot by scratch (or, well, it had more scratch genes than copied ones
)and evaluate it. I became much happier with the evolved version of it, so I think that'll be the official one. Anyways, I did an ant-bot with queens selected through meritocracy. It's simply based upon the amount of kills a bot has:
-If you've killed nobody, find someone who has killed something and stick to them for dear life!
-If you have killed someone, sit there and get nudged about by your little friends.
-If you find someone who has killed the same amount of bots as you, fight to the death.
-If you've killed a bot, but someone else has killed more, sacrifice yourself to the true queen!
The worker bots will cluster around the queen and occasionally look away so that they can spot any threats that are way too close.
The best part is, they don't rely on coordinates, so there's a much higher chance that multiple hives will form.
So far, the only way they search for food is by nudging the hive around or just drifting around.
Let me know what you think, guys.
Edit: Also, give it less energy, 3000 should do the trick.