Heres an idea I came up with. What if a bot could use use memlocs and memvals to read the .pain of its opponent after it performs each action, remember which was effective. Then storing the opponents conspec in a (lasting more than 1 cycle) freevariable/tout
It then uses infomation of the conspec, coupled with some other things just to store which genes were successful for attacking with, then when it encounters that conspec again, instead of trial and error on the opponent, it will instantly jump to the successful attack.