Author Topic: .eye return values  (Read 2604 times)

Offline spike43884

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.eye return values
« on: November 01, 2014, 04:51:36 PM »
When using .eye5 (for the sake of it because its the most important eye) how do we get the range of what its looking at...And what is the standard shooting range, the reason I ask is:
I was looking into ways of hunting for the bots...And came up with a new method, but it requires me knowing the range that X is at respective to my bot...
Also, is it possible to have a LoopUntil in DB code (I want the bot to turn till the enemy is in .eye5)
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