Darwinbots Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New Installer for Dawinbots 2 Released.
Home
Help
Search
Members
View the memberlist
Search For Members
Login
Register
Darwinbots Forum
»
Welcome To Darwinbots
»
Newbie
(Moderator:
EricL
) »
Zerobots?
« previous
next »
Print
Pages: [
1
]
Author
Topic: Zerobots? (Read 12953 times)
spike43884
Bot Overlord
Posts: 654
Zerobots?
«
on:
October 26, 2014, 07:08:02 AM »
Quick question...Surely grabbing animal_mimalis and putting *SO MANY* Zero's on the end would have the same result as a zerobot, but you wouldn't have to wait for it to get base genes...
Going to test that aswell. Im intriguied
Logged
Shadowgod2
Bot Destroyer
Posts: 387
Re: Zerobots?
«
Reply #1 on:
October 26, 2014, 10:30:49 AM »
if you do that i recomend spreading the 0s through out the bot dna rather than just on the end for better results
Logged
Botsareus
Society makes it all backwards - there is a good reason for that
Bot God
Posts: 4483
Re: Zerobots?
«
Reply #2 on:
October 26, 2014, 10:47:07 AM »
Do what ever you want, that is not the point.
Logged
spike43884
Bot Overlord
Posts: 654
Re: Zerobots?
«
Reply #3 on:
October 26, 2014, 11:41:07 AM »
0.0
The mutations I just can't understand in this version, and its less prone to reproduction now...BUT and this is a big BUT
its highly aggressive each time...Its getting zero-hungry 0.0
Logged
Botsareus
Society makes it all backwards - there is a good reason for that
Bot God
Posts: 4483
Re: Zerobots?
«
Reply #4 on:
October 26, 2014, 12:44:21 PM »
Oh o
did not change the way mutations work for a while, eyes seem to magically start acting weird too huh?
Logged
Print
Pages: [
1
]
« previous
next »
Darwinbots Forum
»
Welcome To Darwinbots
»
Newbie
(Moderator:
EricL
) »
Zerobots?