I keep running *now stable* sims of singula haloculus, animal_mimalis, alga_mimalis (A lot of veggies!!!!) & Ebola (Its one of the not to cancerous starting MB's
I got a couple of unusual to say the least new species.
1) Animal_Viral_Mimalis ~A Virus shooting Animal Mimalis (I only found it when I noticed 1 in the huge colony had a 5th gene. It intrigued me
cond
*.eye5 0 >
*788 *.myeye !=
start
*.refveldx .dx store
*.refvelup 30 add .up store
stop
'''''''''''''''''''''''' Gene: 1 Ends at position 17 '''''''''''''''''''''''
cond
*770 806 !=
start
*.thisgene .mkvirus store
9000 .vshoot store
50 .repro store
stop
'''''''''''''''''''''''' Gene: 2 Ends at position 32 '''''''''''''''''''''''
cond
*.eye5 50 >
*.refeye *.myeye !=
start
-1 .shoot store
*.refvelup .up store
stop
'''''''''''''''''''''''' Gene: 3 Ends at position 47 '''''''''''''''''''''''
cond
*.eye5 0 =
*.refeye *.myeye =
or
start
314 rnd .aimright store
stop
'''''''''''''''''''''''' Gene: 4 Ends at position 61 '''''''''''''''''''''''
cond
*.nrg 20000 >
start
10 .repro store
stop
'''''''''''''''''''''''' Gene: 5 Ends at position 70 '''''''''''''''''''''''
2)Animal_Microlasis ~I was looking at the area on the sim I just nicknamed 'The Graveyard' as apart from about 2 ebola and 9 Singula Haloculus it was corpses, then I zoomed in because something caught my eye, It was a Animal_Mimalis colony but it evolved to be extrodinarily tiny, there was only 7 of them in the colony, but unusually it could float right past the Ebola and Singula without attracting attention? Hence the name Microlasis. Now officially dubbed 'Aggresive Dwarfs' as its behavior in later sims...They just claim everywhere 0.0 Ok, theyre not cancerous, and don't kill anything but veggies really, but they still look aggressive to the untrained eye.
cond
*.eye5 0 >
*.refeye *.myeye !=
start
*.refveldx .dx store
*.refvelup 30 add .up store
stop
'''''''''''''''''''''''' Gene: 1 Ends at position 17 '''''''''''''''''''''''
cond
*770 806 !=
start
*.thisgene <=
.mkvirus store
9000 .vshoot store
50 .repro store
stop
'''''''''''''''''''''''' Gene: 2 Ends at position 33 '''''''''''''''''''''''
cond
*.eye5 50 >
*.refeye *.myeye !=
start
-1 .shoot store
*.refvelup .up store
stop
'''''''''''''''''''''''' Gene: 3 Ends at position 48 '''''''''''''''''''''''
cond
*.eye5 0 =
*.refeye *.myeye =
or
start
314 rnd .aimright store
stop
'''''''''''''''''''''''' Gene: 4 Ends at position 62 '''''''''''''''''''''''
cond
*.nrg 20000 >
start
10 .repro store
stop
'''''''''''''''''''''''' Gene: 5 Ends at position 71 '''''''''''''''''''''''
3)Singula_Rangercus ~Couldn't really think of a name for this one easily, as you probably know Singula is normally very aggresive and very cancerous, This one was a much more passive Singula, and didn't go into huge colonies. It also moved to near empty space a lot, hence the Ranger in the name.
cond
start
-32000 8 *.eye5 40 sub sgn 0 floor mult *.memval *999 sub sgn abs mult store
8 7 *.eye5 40 sub sgn 0 floor mult *.memval *999 sub sgn abs mult store
3 .up store
3 .sx store
24 999 store
*.nrg 3 div *.body sub dup .strbody store
- .fdbody store
*.trefnrg !=
add swap * ++ rnd 296 inc
*547 abs store
sgn sqr inc
clear 1 *.up 95 true
inc
-11 sqr inc
31 .tin3 inc
-9 .eye5dir dec
'''''''''''''''''''''''' Gene: 1 Ends at position 84 '''''''''''''''''''''''
cond
.tielen1 inc
99 755 dec
108 747 dec
*.dnalen 169 start
div sqr mult 47 over 395 inc
908 .tout1 inc
15 drop ^ 2 mult 3 sub *.thisgene add .delgene store
stop
'''''''''''''''''''''''' Gene: 2 Ends at position 118 '''''''''''''''''''''''
Hope you enjoyed my 3 new mutated bots (And the Bestiary is the right place for this right?) [F1 (I think)]