Code center > Darwinbots3

Very simple sound idea

<< < (4/4)

Botsareus:
What we need is something that meets my requirements at the least. Something awesome. And something bio accurate.

Botsareus:
So yea, a little like ray casting, except no directional data. Kinda like an inverse of the current I system.

spike43884:
Sound would be cool...but we'd need some more complicated storage of memory if we wanted to properly implement it...some sort of Memloclist so in a free memory location we could store a 'chain' of information instead of just 1 thing...

I'm still though routing for scent, and chemicals etc. (because if we added scent we'd need chemicals and nutrients around the map as well)



Offtopic: I just thought surely decayed corpses (so ones no longer on the map) should have some sort of energy boost to nearby plants?

Botsareus:
I am looking at it from the perspective of balancing out the eye system.

Navigation

[0] Message Index

[*] Previous page

Go to full version