Author Topic: Darwinbots 2.48, Unofficially final revision of DB2  (Read 2806 times)

Offline Botsareus

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Darwinbots 2.48, Unofficially final revision of DB2
« on: August 26, 2014, 03:43:48 PM »
Changes:

Exposed eco evo to IM

Fixed a freeze in mutations
Fixed a crash in mutation oscillation
Just incase someone forgot to enter a robot in global settings, bug fix
Implemented UI settings to save
Added IM server IP as default for IM
Fixed a bug in package uninstaller
Fixed a bug where children did not keep the same buoyancy
Fixed a bug in snapshot creation
Bug fix(s) in ecosystem evo mode
Fixed an overflow in position calculator
Added restriction options
Fixed a locked array error in all special kill robot calls
Fixed a bug in load picture
Added an option to block robots from fixing themselves
Bug fix: overflow when resuming a sim that ran before in evo mode
Chloroplasts Engine R2 and Planet Eaters Normalized
Two fatal bug fixes found from leagues
Added optional Tidal mode to enhance eco-system evolution
Optimized limits on Planet Eaters and Boyancy costs (FIX BELOW)
Improved UI for Pond mode to make it more coherent
Did not get IM working (EricL2.0) but exposed some rules to command line for it (FIX BELOW)

Direct link to Installer click here

Direct link to program click here

As always, I hope you have as much fun using this program as I do.

My any revision after this one will be only to stabilize my contributions to the program further. I will not add more features due to limits of the programming environment.

My general request for any future developers:
Please do not add features that completely break older systems or features and then claim that the features you just added are over powered. This generally leads to making a program useless and is a bad development strategy.

edit: Forgot to post the actual changes with all the fun stuff going on.  :blush:
« Last Edit: August 27, 2014, 01:05:07 PM by Botsareus »

Offline Botsareus

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Re: Darwinbots 2.48, Unofficially final revision of DB2
« Reply #1 on: August 26, 2014, 05:32:42 PM »
Ok, my last mod on tower did not make it. Lets try yet another drop here:

Changes:

Chloroplasts loss twice as fast (0.05 -> 0.1)
"Kill robots that are excessively greedy to there kids, using them to dump there energy." Instead of letting them live with 5 energy.
More info logged to zerobot log file during zerobot evolution special mode.

Offline Botsareus

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Re: Darwinbots 2.48, Unofficially final revision of DB2
« Reply #2 on: August 26, 2014, 05:57:59 PM »
Err, sorry version 2.48.06. Now you can configure your IP/URL or PORT without having to change the source code.
Also, that mass issue is fixed. (Apparently I simply forgot to copy over the revision I was working on from tower.)