Author Topic: Should robots in leagues be disalowed from fixing in place?  (Read 4065 times)

Offline Botsareus

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Should robots in leagues be disalowed from fixing in place?
« on: August 05, 2014, 02:43:25 PM »
I currently added an option to ignore requests from a robot to fix itself. However, in any different simulation (specifically, I am interested in leagues) the default option for a robot is to do whatever it wants. To counter that I was considering adding a kill rule if a robot fixes itself in place. However, such rule will slow the already slow simulation significantly enough that I gave up on it.

Another idea is to not allow robots during leagues to fix themselves. I personally like this method, but will leave the public to make a decision.

Offline Shadowgod2

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #1 on: August 05, 2014, 11:27:52 PM »
f1 should remain the same because it's a rules free league.

Offline Botsareus

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #2 on: August 06, 2014, 11:15:28 AM »
I was specifically interested in F1 XD. I got a really annoying lecher bot that tends to fix itself in place because it does not know any better. Shadowgod, you have to understand that the robot can still 'mutate' a fix command even though fixing is disabled. There is a good chance your robot will behave differently in a simulation where such a setting is enabled. Just a warning, that is all. Oh well, on to the next...
« Last Edit: August 06, 2014, 11:18:52 AM by Botsareus »

Offline Shadowgod2

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #3 on: August 06, 2014, 11:34:52 PM »
... maybe an f1 fixing and an f1 nonfixing? some bots have fixing as part of their strategy. i also realized at least 1 multibot does fixing to move.

Offline Peter

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #4 on: August 07, 2014, 12:59:16 PM »
There's a bot in the F1 league using fixing?
Oh my god, who the hell cares.

Offline Shadowgod2

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #5 on: August 07, 2014, 01:23:57 PM »
no a multibot i said but fixing could be a tec of a bot

Offline Panda

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #6 on: August 08, 2014, 11:37:29 AM »
Shouldn't mutations be disabled in leagues. In any case, it should be allowed in F1. As said, it's rules free.

Offline Botsareus

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #7 on: August 10, 2014, 12:18:49 PM »
offtopic:

Panda, in case for whatever reason you where not following. My whole point here is to evolve robots FOR the leagues. I added two new modes to accomplish that.

Also tells you why I hate chloroplasts so much  :P
« Last Edit: August 10, 2014, 12:20:45 PM by Botsareus »

Offline Botsareus

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #8 on: August 10, 2014, 01:03:30 PM »
Actually, attached is why I hate chloroplasts so much. Trying to evolve my 'chloroplast leecher' in "survival evolution." Has been running for 72 hours or so far.

Offline Botsareus

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #9 on: August 10, 2014, 03:29:20 PM »
So bottom line here is, there is a biiiiiig disconnect between the leagues aspect of the program and evolution aspect. A problem that was interesting to me 10 years ago. Chloroplasts tend to make it worse.

Offline Botsareus

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Re: Should robots in leagues be disalowed from fixing in place?
« Reply #10 on: August 10, 2014, 03:37:02 PM »
Question becomes: Did I solve it? We will see soon enough. So far it is looking manageable.