Author Topic: 2.37 bugs fixed  (Read 3819 times)

Offline Numsgil

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2.37 bugs fixed
« on: July 30, 2005, 11:04:47 PM »
I've spent a few minutes and fixed two bugs in 2.37.2 (now 2.37.3).  One caused an overflow on my 1.23 Million cycle sim, the other didn't pass on number of mutations to offspring, so mutated bots didn't accurately tell the user how many mutations they had.

Find it here.

Offline Numsgil

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2.37 bugs fixed
« Reply #1 on: July 31, 2005, 12:26:49 AM »
Arg, the overflow bug is only half fixed.  I'll post 2.37.4 sometime before morning.

Offline Numsgil

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2.37 bugs fixed
« Reply #2 on: July 31, 2005, 01:14:58 AM »
Okay, 2.37.4 is up.  Problem actually fixed.  You know where to look.