Author Topic: 32k crash  (Read 2254 times)

Offline Numsgil

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Re: 32k crash
« Reply #15 on: March 11, 2014, 02:53:13 AM »
Don't get grumpy at your testers.  They're doing you a favor.  Work with them.

Offline Botsareus

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Re: 32k crash
« Reply #16 on: March 11, 2014, 12:37:44 PM »
It is just a little frustrating when I invent a system for a specific reason and people completely do not want to use it...

edit: Alright fine, if Shadowgod2 can not get me a 2K cycle window by Wednesday afternoon I'll just use what I have to work with and run it until it crashes :/



Quote
but with 90 it crashes and it's only between the 32k and 34k autosaves

Shadowgod, can you please give me the lastautosave.sim file that crashes between 32k and 34k autosaves? Your bugsave.sim file is at around 700 cycles only. Thank you.
« Last Edit: March 11, 2014, 12:47:21 PM by Botsareus »

Offline Botsareus

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Re: 32k crash
« Reply #17 on: March 11, 2014, 04:38:09 PM »
Actually I am running it right now, I have two cores, might as well use them.

Offline Botsareus

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Re: 32k crash
« Reply #18 on: March 11, 2014, 04:39:41 PM »
Rofl, Shadowgod, you could have told me it will crash in under one minute.

Offline Botsareus

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Re: 32k crash
« Reply #19 on: March 11, 2014, 05:02:22 PM »
Yea, that was fully my fault, I have not seen the actually speed of the simulation when I ran it the first time.
I was able to get it to crash pretty quickly from exe, but it seems not to be crashing from vb6 yet.

Offline Botsareus

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Re: 32k crash
« Reply #20 on: March 11, 2014, 05:32:20 PM »
There was an error in EricL's dynamic costs, I guess he never anticipated the population to remain constant for more then 32K cycles.
That will also explain why it did not work in safemode  :banghead:


Here is a fix for you:
« Last Edit: March 11, 2014, 05:45:31 PM by Botsareus »

Offline Shadowgod2

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Re: 32k crash
« Reply #21 on: March 11, 2014, 11:32:36 PM »
thank you.

dynamic cost? that is the last thing i expected

it works :D