Bots and Simulations > Evolution and Internet Sharing Sims

Infinite Loops

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Numsgil:

--- Quote ---Yep currently the stack gets transfeared per cycle so I dont have to waste memory locations.
--- End quote ---
Then I probably changed it for the next version.

PurpleYouko:

--- Quote ---I'm not very good about documenting all the feaetures I change, especially the ones that take like 20 minutes.
--- End quote ---
I know the feeling. It is so hard to keep up with all those tiny little mods that you really don't think twice about. I normally only record the major changes.
It actually could be in the readme for all I know. I don't often check it.

Botsareus:
Then I probably changed it for the next version.

Num , please change it one more time. Keep the old way as defult. I mean I wrote a bot to show the advantage of it. You can make it as option if you like.

Numsgil:

--- Quote ---Num , please change it one more time. Keep the old way as defult. I mean I wrote a bot to show the advantage of it. You can make it as option if you like.
--- End quote ---
No.  The stack should and must not be used to carry values between cycles.  Aside from the obvious reverse engineering headaches, and the obvious infringement on the purpose of having memory array at all, and the obvious glee that the bot has avoiding the cost of a store command, it is the first step in introducing the chromosome system I suggested in another thread and that was more or less agreed on.

Botsareus:
The stack should and must not be used to carry values between cycles.

Thats what I mean , I like this idea. DUH!

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