As I started work on the new mutation code, I ran across an interesting problem.
Which mutations are per base pair and which aren't. That is, what mutations are independant of genome length. Assuming the presence of Junk DNA in genomes really doesn't effect the final organism directly, we could assume that it's a protection mechanism for DNA that actively codes. That is, a hide a seek game for mutations.
Such a strategy is only effective if at least some mutations aren't per base pair, but are per organism.
Basically I'm wondering if point mutations, that occur at any time in an organism's life, aren't independant of genome length.
Long story short: should the new point mutations that occur at any time in a bot's life be independant of genome length (that is, should the odds be expressed as 1 in X per base pair per cycle, or 1 in X per cycle?)