Bots and Simulations > Evolution and Internet Sharing Sims

A little evolution for everyone!

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PurpleYouko:

--- Quote ---And just a note, be sure that you do NOT set up a random seed when you run F1 trials, or all your trials will be identical.

Very important!
--- End quote ---
They should only be identical if you turn of DB between trials.

Keep it running and the random seed will be different for each set.

Randomize to the timer and each new set will be unique. I know the timer resets each day but what are the chances of starting at exactly the same time on 2 occasions.

Numsgil:
I mean the new toggle for "use user seed" in the general tab.  If you set it to, say, 86, and run a billion trials, all the trials will, I think, be identical.

PurpleYouko:
I thought you said
--- Quote ---do NOT set up a random seed
--- End quote ---

Did you mean to say "Do not manually enter a seed"

Just a misunderstanding I expect. Besides which I am currently using a version that doesn't have that manual seed override.  2.36.5 I believe

Numsgil:

--- Quote ---I thought you said
--- Quote ---do NOT set up a random seed
--- End quote ---

Did you mean to say "Do not manually enter a seed"
--- End quote ---
Indeed I did.  "Do NOT set up a manual random seed, let the system use the timer", is what I should have said.

Carlo:

--- Quote ---Yes, but it's not because it was "better".  It's just that you expect any statistical test between identical copies to produce 50/50 results.  And the way F1 settings works, as the number of trials aproaches infinity, the number of wins you need decreases to about 50%.

So eventually random perturbations will produce a "winner".
--- End quote ---
I don't see the problem. You can always calculate the significance of the final result. For example, you can calculate that, after 100 rounds, you have 99% probability of getting a ratio of wins of 1/2 +- delta when running two identical copies. I don't actually know how to make the calculation (you're the matematician), anyway it's trivial.

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