General > Off Topic
Default settings and bots
Numsgil:
When I release 2.4, I'm going to have to release it as a full self-installing version. Since I'm going to have to do that anyway, I thought I'd gather together a few bots and settings files that are interesting to run, to give DB a better front end look and feel.
So post links or uploads to any bots or settings you think would be interesting to a new DBer. I'd like to include some league bots, and a few evolution bots, and sim settings for them.
Or I can just include all known bots in the release, but that could seem overwhelming to a new DBer, so I'm thinking we just include a few basic bots to play around with that represent all the major camps and let the new user get a feel for the program before dumping about a hundred different bots on 'em.
Botsareus:
good idea , and don't forget to set a new defult settings file...
shvarz:
good idea, I was planning to do something like that next, but kinda busy (and lazy) right now...
There was a whole ecosystem that someone made with veggies, first and second level predators... I'm going to dig through my files. It did not work every time though and it had to be manually adjusted. Maybe I'll make a save file... Would it be compatible with new version?
Numsgil:
Yeah, I'm trying to make saves backward and forawrd compatible, so go ahead and post in whatever form.
shvarz:
Yeah, I found the bots. They were made by Jerry and their names were were Cycling alga, Ursus herbivorus and Ursus lurker (there is also Ursus detrivorus, but that may have been my own patched-up bot).
Unfortunately, I can't get a good sim running. The bots are pretty inefficient in the first place and now everything goes dead in several thousand cycles. I tried to fix some things in the code, but only made it worse (blyeh, I suck at programming).
The idea is pretty cool though and I think exisitng bots can be modified just slightly to re-create what he attempted. Anyone interested?
Basic idea is like this: it is a "pond mode" sim. Veggies live on top, but come down (to about half-screen) to reproduce. There is a lot of veggies. There is a herbivore that eats veggies and runs from anything resembling a predator. There is a carnivore, a lurker, whose strategy is to sit tight between veggies and wait until a herbivore runs past - then it jumps and eats it. The whole thing was happening at the top of the sim with the bottom half empty, so I figured it would be good to turn the corpses on and have a bot that lives on the bottom and survives purely on eating corpses (ursus detrivorus).
The whole thing is designed as a non-evolving sim, just for fun of having a complete ecosystem. It would be a very fun default setting! He had some good ideas, I can elaborate if anyone wants to do that.
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