Author Topic: Planet Eaters  (Read 21299 times)

Offline Numsgil

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Planet Eaters
« on: February 23, 2005, 01:27:54 AM »
This would be very processor intensive, so it would only work for small sims.

Each bot is attracted towards other bots by inverse square law.  Basically gravitational pull, determined by each robots' mass.

Obviously this would be a just for fun mode.  It doesn't mirror anything in real life (anyway, I sure hope not!).   I think it would be fun to see bots learn to use a gravity sling effect from large groupings of vegs to accelerate to high speeds cheaply.

Offline Numsgil

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« Reply #1 on: February 23, 2005, 10:39:35 AM »
Also, the artificial speedlimit imposed on bots is kind of like the speed of light limit.

Maybe we can just increase a bots mass when it approaches maxvel.  Of course, that's a whole can of relativity worms I don't want to open. :rolleyes:

Offline PurpleYouko

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« Reply #2 on: February 23, 2005, 10:58:00 AM »
Hey why not add quantum tunnelling too?  :blink:

 :D  PY  :D
There are 10 kinds of people in the world
Those who understand binary.
and those who don't

:D PY :D

Offline Old Henk

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« Reply #3 on: February 24, 2005, 12:16:29 PM »
Hehe funny idea. WouldnĂ˝ mind playing around with that...  B)

Can't wait to see bots that have evolved to live in that environment :D

Offline Numsgil

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« Reply #4 on: February 24, 2005, 12:48:08 PM »
The only major problem I see is that it increases in complexity in O(n^2).  That is, it is the worse possible case in complexity, and would slow the program down noticably.

Offline Zelos

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« Reply #5 on: February 24, 2005, 02:55:31 PM »
could be awesome, make ure own satelites ;)
"houston, we have a problem"
"what problem?"
"the satelite is eating our planet"
;) :P ;) :P
When I have the eclipse cannon under my control there is nothing that can stop me from ruling the world. And I wont stop there. I will never stop conquering worlds through the universe. All the worlds in the universe will belong to me. All the species in on them will be my slaves. THE ENIRE UNIVERSE WILL BELONG TO ME AND EVERYTHING IN IT :evil: AND THERE IS NOTHING ANYONE OF you CAN DO TO STOP ME. HAHAHAHAHAHAHAHA

Offline Numsgil

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« Reply #6 on: June 11, 2005, 05:41:15 PM »
Just put this into the new version.  It's pretty cool, I started with a field of vegs and after a few thouand cycles had several distinct conglomerations orbitting around each other.

Eventually all but one veg had pooled to form a massive veg star, with the single lone veg more or less orbitting it (the field sizes you need for this to work are just huge).

Expect it in the next release. :D

Offline PurpleYouko

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« Reply #7 on: June 12, 2005, 12:57:19 PM »
So now, to the nano-bot and micro-organism views of DBs, we can add macro-organisms that live in open space.  :rolleyes:

Should be a lot of fun to play with.  :D
There are 10 kinds of people in the world
Those who understand binary.
and those who don't

:D PY :D

Offline Botsareus

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« Reply #8 on: June 13, 2005, 01:24:51 PM »
:rolleyes: I love space games...


Yea now that I though of it, why not add my booster idea to this mode as well.

The one were a robot fasing one way can exselarate in any angel bc it can fire a booster from any angel. The .setburstang .firetrust commands. The boosters power and the length of burst will depend on the ammount in .firetrust command. the angel of the burst will depend on the .setburstang command

This is an idea from a while back, I just thought I'll prepose it again since we add space mode.

This can also work with simultaniusly with cloack mode ( see updates in other post ) will be really cool.

The Big one (consept) we prepose here is to have some commands only work in some modes.
« Last Edit: June 13, 2005, 01:50:43 PM by Botsareus »

Offline Botsareus

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« Reply #9 on: June 13, 2005, 01:58:43 PM »
And therefor I also beleave its should be called "Space mode" instead of "Planet eaters" mode.
 
This should be really really cool , if you can imagine it at work.

Offline Numsgil

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« Reply #10 on: June 13, 2005, 06:31:45 PM »
I invented the idea, I programmed the idea, I get to name it!

And I'm sticking with Planet Eaters.  It has so much more flare to it.

Offline Botsareus

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« Reply #11 on: June 14, 2005, 12:52:05 PM »
I give up.

Offline Botsareus

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« Reply #12 on: June 14, 2005, 01:10:11 PM »
Warning: Num will have trouble with undetstanding of this post:

The following quotes [you]do not[\you] apply to Num:

Quote
All we are doing is having some fun with a few concepts to figure out what works here.

Quote
way to Star Trek.

Offline PurpleYouko

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« Reply #13 on: June 14, 2005, 01:33:20 PM »
:blink:

What exactly is your point?
There are 10 kinds of people in the world
Those who understand binary.
and those who don't

:D PY :D

Offline Botsareus

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« Reply #14 on: June 14, 2005, 01:55:50 PM »
lol thx py ,

Quote
More to the point.

Nobody likes the idea of a space combat game.