Code center > Dead-End and Solved Suggestion Requests

Planet Eaters

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d-EVO:

--- Quote from: jknilinux ---Go to physics & costs => custom physics => check the " [] Planet Eaters? " box.
--- End quote ---

thanks. will post the sim when I am finished

Numsgil:
The integration isn't entirely stable, so you'll see it break down over the long term, but it's still fun to watch.

bacillus:
Extreme negatives is even more fun to watch; the bots sort of arrange themselves in a hex grid, then one bot mutates cancerously and shoves all the others into one corner until the system resets its equilibrium.

peterb:
okay this might be something more advanced then pond mode, a planet eater mode.

Perhaps nice to have 2 or more gravity objects; and maybe an option to put in the sun there as well
so vegeys will go to it, and if they somehow evolve can populate other such spots

thinking of it maybe based on type
So for example, animals are get negative force from it (rejected) while algey get attracted, there
So you get space aliens eating cropses who discovered the space age

... the discusion assumes there is new version of darwinbots is that correct ?

bacillus:
Actually, it's been implemented at least a year ago.

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