Code center > Bugs and fixes

Shots Collisions

(1/2) > >>

Numsgil:
Has anyone noticed that sometimes a bot will be firing at a veg, and no energy will seem to come back?  It happens maybe 10% of the time.  It could be a graphical big, I'm not sure.  Just wondering if anyone else's seen this.

Shen:
Yes I have noticed this. Specifically when advancing cycle at a time to test venom and gene activations and suchlike. If you use ? .shflav in the console of the bot that has been shot you get a -2 value when it should be -1/6. Seems that the bot that gets shot seems to absorb its own -2 shot.

Numsgil:
Hmmm...

Bug hunting here I come.  At least you've helped me narrow down where I need to look.

PurpleYouko:
I just thought that the shots weren't quite reaching the target and running out of steam too early so I reset the minimum shot distance a little.
That appeared to fix the issue.
I never explored the possibility that there might actually be a bug at work.

Numsgil:
What I've noticed is that a bot will sit about 20 twips from a veg, shooting like crazy, and the veg doesn't seem phased at all.  Then if you drag the bot a bit, he'll seem to snap out of it and kill the veg in a few cycles.

Navigation

[0] Message Index

[#] Next page

Go to full version