Code center > Darwinbots Program Source Code
Chloroplasts
Panda:
Are we going to use .chlr to increase and decrease chloroplasts or are we going to have .mkchlr and .rmchlr?
EDIT: I will write it after we've made all the changes. It should only take a few hours to make the changes, now.
Peter:
--- Quote from: Botsareus on August 14, 2013, 02:39:51 PM ---Good enough,
I think you should put a new version of Alga_Minimals together. One reason being, I want to play with it ;)
I had trouble figuring out SVN myself. Apparently you have to completely delete your local copy to get the new changes in. Unless, of course, Numsgil has a better solution?
edit: Few, need some coffee (I meant local copy not working copy)
--- End quote ---
What's the difference between local and working copy?
You should be able to update, if there are conflicts you could force update or revert+update, but you'll lose changes.
Ought to be a way to resolve conflicts or branch and merge if you got conflicting changes, but that depends on what tool you use.
Panda:
The bot will be uploaded to the trunk installer->bots directory and to here as well and then you can do whatever you please with it. :)
Numsgil:
I may not have made this point very well before:
Currently the system is set up to automatically give veggies body in addition to nrg. This is necessary to prevent legacy veggies (like alga minimalis) from being unable to reproduce once their body falls too low. Also for cases where veggies get fed based on kilobody points.
You can use that system for the new chloroplasts: instead of giving veggies body give them chloroplasts. Then all of our old legacy veggies work basically the same as ever without any changes. You don't have to try and automatically add in chloroplast genes or anything like that.
Panda:
That is a good idea. However, alga_minimalis loses it's function as a robot, really. It's no longer a vegetable robot, it's just an empty shell that can reproduce. The feature of nrg-body is also required for the ones that evolve chloroplasts.
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