I guess graphing it would be pretty easy but I'm not sure what that would really acheive.
The point of saving memory locations and/or stacks is that you can follow a
specific organism through the cycles of its life and see exactly what external stimuli effect it and in what way.
Critically examining all the inputs and outputs for
one robot over 1000 cycles is still a pretty tall order. I have spent hours just looking at a single robot in a given situation while attempting to analyze exactly what, where, when, why everything is happening.
A bunch of pretty graphs wouldn't tell me diddly squat about what I really want to know. Stuff like exactly how much is stored into .aimsx when I have a variety of different eye inputs.
Try running
HDV4 for a few cycles to see what I mean.
He doesn't use simple turning with stuff like "If eye3 > eye5 then store 23 in aimsx"
He uses a complex and infinitely variable formula based on several eye inputs.
1000 cycles of memory information from a single HDV4 would take me a couple of days to
really sort out.