Bots and Simulations > Evolution and Internet Sharing Sims
Evolving Dom ternia E
shvarz:
I ran the sim for 57 million cycles. Only once it crashed and it was due to a known bug (means I could have avoided it). The average run between times when I had to stop a sim (to reboot or just to adjust something in Alga ternia) was 3 million cycles.
shvarz:
Here is something very interesting. As I mentioned, I did not see cannibots dominating in my evolution sim. It does not mean that they never appeared, just that they died out pretty quickly. It turns out that the Dom ternia E that I posted just happened to be a cannibot, which spread in high numbers right before I decided to post the results of evolution.
What does it mean? It means that if you start the sim with settings I supplied, you will see that a cannibot will be replaced by a non-cannibot quite and it will happen quickly, in less than 0.5 million cycles (in fact for me it happened in just 200,000 cycles). Try it! Post your results here! Post your thoughts on why that happens! (I know why, but I won't tell you unless you beg me :) )
Shen:
Hmm its not something to do with waste is it? They seem to store a value into memloc 1 which is .up. So do they just run past each other?
Botsareus:
I dont know; This is top of the line stuff; If any one can tell me all the new ways that mutated robot beats its endsestor(love the spelling), I will be glad to read.
shvarz:
:help: WTF is endsestor? :help:
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version