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Mutation Suggestion

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Endy:
If it is best for evolution for the children to be only 1% or less different than their parents would it be possible to simply count the bot's dna and let the program mutate only 1% or less of the child's dna?

Not sure how hard this would be to implement, but it should make guestimating the best Mutation ranges easier.

Endy B)

Numsgil:
My only criticism would be that it's not very realistic.  Other than that it shouldn't be too hard.

Zelos:
there shouldnt be a limit, but the there is a mutationer/X basepairs/generation. I dont remember what X is, but it had a lower value long time ago. the more dna the more mutation there is

shvarz:
Yes, that is essentially what I was asking for.  It is not very realistic, that is why I asked for a tool that would help calculate that.

Numsgil:
That's what I'm thinking, a quick built in tool to calculate it wouldn't be hard.  Consider it on the list, lol.

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