Author Topic: Status of IM mode  (Read 50960 times)

Offline Peter

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Re: Status of IM mode
« Reply #120 on: September 28, 2014, 03:27:08 PM »
Ah, sounds good I'll do that. What if bots are both repop/non repop in different sims for the IM graph?

I'll get to that when I got it to update new points to the graph without reloading.

edit: likewise not in the near time, but it'll get added)
« Last Edit: September 28, 2014, 03:30:15 PM by Peter »
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Offline Botsareus

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Re: Status of IM mode
« Reply #121 on: September 28, 2014, 03:44:27 PM »
Just display both the same color, I seriously doubt the populations will match.

Offline Billy

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Re: Status of IM mode
« Reply #122 on: September 28, 2014, 06:30:19 PM »
Is there anything you can do to stop bots from piling up in the server? I just logged on and am currently being flooded with hundreds of bots from Peter.
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Offline Billy

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Re: Status of IM mode
« Reply #123 on: September 28, 2014, 06:35:24 PM »
This has to be some kind of bug. I'm still getting about 2 bots/second.
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Offline Botsareus

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Re: Status of IM mode
« Reply #124 on: September 28, 2014, 10:40:23 PM »
Check the graphs, that is what they are there for. :P

Offline Botsareus

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Re: Status of IM mode
« Reply #125 on: September 29, 2014, 01:03:54 AM »
Peter, please do not listen to this request by Billy, because if you do I will have no way to debug that data that seems to crash the program only when I am not running it from vb6.

Offline Peter

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Re: Status of IM mode
« Reply #126 on: September 29, 2014, 12:10:00 PM »
Peter, please do not listen to this request by Billy, because if you do I will have no way to debug that data that seems to crash the program only when I am not running it from vb6.
Why can't you debug the data if I would change the server to not send out as many bots as possible?

Indeed  it is expected behavior. You can also change the amount of incoming bots in the IM teleporter in DB. But I'd like to address it to have a more consistent outgoing flow of bots.
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Offline Botsareus

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Re: Status of IM mode
« Reply #127 on: September 29, 2014, 01:07:33 PM »
Well, it takes more then one offending robot to produce a solid enough error that even error ignore can not deal with it. Usually, if there is enough offending robots pilling the server I am able to have enough time to resume the simulation from vb6.

Offline Peter

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Re: Status of IM mode
« Reply #128 on: September 29, 2014, 01:13:26 PM »
Ah, I won't limit the incoming bots. Just the outgoing. I'll get you a client version which gets bots unrestricted.
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Offline Botsareus

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Re: Status of IM mode
« Reply #129 on: September 29, 2014, 01:42:02 PM »
Nah, I prefer to use whatever everyone else is using.

How are you planning to limit outgoing bots?

Offline shvarz

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Re: Status of IM mode
« Reply #130 on: September 29, 2014, 01:49:49 PM »
I think limiting the outflow of bots from a sim is a very good idea, glad you are working on this. The problem, of course, is the unequal speeds of simulations on different computers and the reliance in the current system based on cycles. As a result, a small fast-running sim can completely dominate the internet database at the cost to the slow more complex sims. I would suggest setting some limits on how frequently people can send bots and how many they can send per a given amount of time. Maybe something like no more than one organism every 15 mins, or a cap of 100 bots per day.
"Never underestimate the power of stupid things in big numbers" - Serious Sam

Offline Botsareus

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Re: Status of IM mode
« Reply #131 on: September 29, 2014, 02:34:51 PM »
I am strongly willing to bet that Shasta did not move IM to the darwinbots server because he wants it to be only compatible with version 2.45.01  :)

Offline Botsareus

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Re: Status of IM mode
« Reply #132 on: September 29, 2014, 02:55:09 PM »
I bet the old one is currently running on our server but you have to hack it to get in.

Offline Peter

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Re: Status of IM mode
« Reply #133 on: September 29, 2014, 04:27:38 PM »
This client is limiting the amount of in/outgoing bots and a fix for the earlier bug. Also it's a single exe now, apparently that was possible. :P
And the .py for svn.

It's like this now, open for suggestions for change.
receive limit = sent bots *2+10
sent limit = received bots *2+10
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Offline Botsareus

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Re: Status of IM mode
« Reply #134 on: September 29, 2014, 04:31:02 PM »
Nice, have not done a full package drop in a while 8)