Code center > Suggestions

Poll: Robot's eye strength linked to pond mode and night time

<< < (5/7) > >>

Tilthanseco:
Now I think you should make the eye thing optional or lower the affect of depth.
My poor bots are almost blind from the middle down using: 96000 x 72000; 100 intensity; 0.1 Sediment.

Botsareus:
I ended up correcting for screen size, tell me if this is any better...

SlyStalker:
But how will we know what level the bot is floating?? On the other hand, it would be real cool to have different species at different levels, like bottom-feeders and the like.

Botsareus:

--- Quote ---But how will we know what level the bot is floating?
--- End quote ---

You can tell by looking on the screen;

If you are asking how to return to the dna what is the current buoyancy level, then use 'rdboy'.
If you need to figure out vertical position and return it to the DNA use 'ypos' aka 'depth'.

The button line is the robot needs to check both its rdboy and its depth to figure out the size of the sim.

Botsareus:
if you are asking what will happen if there is no Y-Gravty:
The robot can move down screen until it reaches a wrap point and go back to the top and calculate the screen dimensions that way. Or, it can go down screen screen and hit the edge, use .edge command to figure out dimensions.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version