Bots and Simulations > Simulation Emporium

My first attempt on a zero sim

(1/1)

Botsareus:
I was waiting for evolving robots (red) to kill all non-evolving robots (blue). I had to implement a lot of weird settings because I want to stay true to my idea where you can not change the settings after the simulation is running. The vegs in my simulation are (green) a few of them got killed.
Obviously I have to go back to the drawing board. I still will appreciate any comments but I am already cooking up a new idea.
See the chart attachments for more detail, it is 50 cycles per data point:

MacadamiaNuts:
Make sure you set up a very low max speed, so their dumb logic can catch up with the events. Otherwise they'll end zipping around too fast for shooters to do serious damage.

Botsareus:
 :thinkey: I was using F1 mode settings, and blue bots have mutations off...

Botsareus:
Btw, the reason you see reds energy slowly go up was because I added a little energy gain to the robots on every sycle

MysticalDumpling:
You might consider using randombots instead- so far, they seem to do things faster and "evolve" quicker.

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