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BitLife

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Shasta:

--- Quote from: Botsareus on January 21, 2012, 04:49:36 PM ---Totally need a splash screen, it was loading for 3 minutes...

--- End quote ---

Hrm, that's odd, starting a simulation can certainly take a long time, but just loading the program should be very fast.


--- Quote ---Object reference not set to an instance of an object.

   at Viewer.Board.refresh(Map m)
   at Viewer.MainWindow.background_worker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)
   at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e)
   at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

--- End quote ---
Fixing bugs in this is a fairly low priority for me now (got a grade and what not already  :P), but I may give it a go at some point.

Botsareus:

--- Quote ---Making fun names for modules is the best part of coding! :P
--- End quote ---

err, sorry Numsgil there was no sarcasm (or attempted sarcasm) attached to why I wanted to know how you came up with "sunwhewer", I really just wanted to know. I guess it make sense because the sun makes things mutate.


--- Quote ---Might wana look into program hangs a bit like after 1717 cycles.
--- End quote ---

Never mind, it was my cpu.


--- Quote ---Fixing bugs in this is a fairly low priority for me now (got a grade and what not already  :P), but I may give it a go at some point.
--- End quote ---

I found two more bugs: When I try to load an existing simulation. Also, when after about a good 10 hours I tried to open a DNA I got a crash. Ouch. I had no way of saving my results of a zero bot sim. At least I will tell you about it:

Basically I put a whole bunch of zero bots , and set motion cost to nothing. I got all the robots on screen move top left except for the vegs. The vegs where set 48x1000x48x48.

Numsgil:
It's not that hard to come up with cool codenames.  Basically the criteria is:

[*] 2 or 3 syllables
[*] Good mouth feel (subjective quality)
[*] Unusual enough word that its use will be unique in context
[*] Noun
[*] Meaning tangentially related to project
[/list]

examples:

[*] Glassworks (a C++ GUI I worked on long ago)
[*] Sunweaver (DNA language.  Name has mental connections with Dreamweaver, the web page authoring tool)
[*] Lodestone (physics module.  Lodestones are magnetic stones so there's sort of a link there)
[*] Azimuth (math library.  The term relates to astronomy and geometry and angles)
[*] Annulus (geometry library.  Annulus is the name for a washer shape)
[*] Succession (A C++ game I worked on long ago.  The idea was that it would model ecological succession)
[/list]



Numsgil:
Oh also: Lima - Goddess of thresholds and doorways and also the name of a UI library for Darwinbots.

Botsareus:
KOOL

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