Code center > Bugs and fixes
HMMMMM??? Strange indeed
PurpleYouko:
Actually I think it is the same as before. I haven't actually checked the code yet though.
I am currently running the sim that you sent me yesterday Shvarz. I had to set the veggie feed rate to 65 to get them to slowly grow.
With that setting, the veggies grew gradually to about 430 then their population crashed. The predators reached about 1600 before they too started to die out. Right now they have around 800 left and the veggies have yet to recover.
(Note: these are Alga Grexa and not Alga Minimalis. Feeding Minimalis at this rate would definitely make "Fat Bastards" pretty quickly)
Actually I bet the problem is that you still have the feed rate set to 50,000 (as it will be in all your old settings files)
PurpleYouko:
I might try evolving Destinatus Preliator in this kind of sim.
I wonder if they would evolve to lose their body building system in favor of lightweight faster bots that could chase down the Grexas more efficiently
shvarz:
I think you gave them too much, PY. My friction is now up to 5.2 and I give them 57 energy/cycle - they grow and run just fine.
Also, I am not sure what version of Grexa you have - I started to pump up their running speed slowly. Right now I have it at 13 in gene 2 and at 14 in gene 5.
Numsgil:
I disabled the notification that all robots have died because sometimes you want to run simulations with just vegs. Usually if you're serious about a simulation you have autorestart on anyway. That was the thinking anyway.
Zelos, sounds exactly like you have your max veg population too high. Anything above 2000 or something (I forget, I upped it for 2.36.4) will cause an overflow, or invalid form entry, or something like that.
Zelos:
I use the "deafult" settings and that happen, and they shouldnt get any nrg then
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