Author Topic: I am going to try to help with the Chloroplast version.  (Read 8797 times)

Offline Botsareus

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I am going to try to help with the Chloroplast version.
« on: August 27, 2011, 02:57:27 PM »
First some questions :

Other then Formula 1 mode, what else is still not working?

I have seen the feed code, but I have not seen any restrictions code that restricts stuff like motion if robots use chloroplasts. If the code is there, please let me know where to look...

The only difference with the graphs is that they use flags such as "POPULATION_GRAPH" instead of numbers, right?

Offline Numsgil

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Re: I am going to try to help with the Chloroplast version.
« Reply #1 on: August 27, 2011, 05:09:13 PM »
I have seen the feed code, but I have not seen any restrictions code that restricts stuff like motion if robots use chloroplasts. If the code is there, please let me know where to look...

There isn't any.  Part of the idea is that sedentary behavior would arise naturally as a consequence of the increased mobility cost of being so large.

Offline Panda

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Re: I am going to try to help with the Chloroplast version.
« Reply #2 on: August 28, 2011, 01:37:16 PM »
The thing that restricts motion is that when the bots are moving fast they have such a large momentum. It was hilarious watching bots with chloroplasts trying to move.

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #3 on: August 30, 2011, 03:40:39 PM »
Ok, got it.

What about:

Other then Formula 1 mode, what else is still not working?

The only difference with the graphs is that they use flags such as "POPULATION_GRAPH" instead of numbers, right?

BTW:

I think we just add a cambo box to F1 saying what robot is used as veg...

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #4 on: August 31, 2011, 05:07:32 PM »
Quote
I think we just add a cambo box to F1 saying what robot is used as veg...

I know I have made some mistakes before, but please tell me this is a good idea...

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #5 on: September 02, 2011, 07:40:21 PM »
ok, nm

we are apparently going with, the first robot inserted is the veg.

Offline Panda

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Re: I am going to try to help with the Chloroplast version.
« Reply #6 on: September 02, 2011, 08:17:13 PM »
But F1 won't use veggies anymore. Just chloroplasts.

Offline Numsgil

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Re: I am going to try to help with the Chloroplast version.
« Reply #7 on: September 03, 2011, 01:17:41 AM »
But F1 won't use veggies anymore. Just chloroplasts.

Right, but you still need a neutral bot that both species can feed from.

Offline Panda

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Re: I am going to try to help with the Chloroplast version.
« Reply #8 on: September 03, 2011, 06:50:22 AM »
What do you mean? I'm confused.

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #9 on: September 03, 2011, 12:37:52 PM »
http://forum.darwinbots.com/index.php/topic,279.0.html

In F1 mode, as you can see, we need a robot to feed from. It was never cold Robot vs. Robot. It was Robot vs. Robot with food.

Offline Panda

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Re: I am going to try to help with the Chloroplast version.
« Reply #10 on: September 03, 2011, 06:55:10 PM »
Ah, yes.

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #11 on: September 14, 2011, 02:56:05 PM »
Sorry for the late reply, I DJ and I have a show coming up.

Can I get an example robot where the ties are acting weird ?

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #12 on: November 23, 2011, 03:50:18 PM »
My first show went well, except they wanted more music variety.



How about we wire .chlr directly into body. (In master > updatesim first line .body + .chlr lest line .body - .chlr) ,  Then we subtract .chlr when we do measurements.

We need to make body a long.

We subtract when:

* body limit is reached test.
* average body graph.
* need to display body in robot info
* shot size
* am I missing anything?

This way we don't have to worry about MB physics since MB physics is not a 'measurement.'

Sashta and/or Panda good idea?
« Last Edit: November 25, 2011, 03:07:52 PM by Botsareus »

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #13 on: November 25, 2011, 03:56:15 PM »
hmm, I am running into a problem already, I can not figure out what controls shot size.

Offline Botsareus

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Re: I am going to try to help with the Chloroplast version.
« Reply #14 on: November 25, 2011, 04:16:44 PM »
never mind, epic fail  :( I can't get the shot range* to go down, and  am getting weird bugs all over the place.