Author Topic: Sticky Feet  (Read 5461 times)

Offline Numsgil

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Sticky Feet
« on: September 22, 2010, 07:58:47 PM »
Clicky

At the risk of losing of castration I haven't gotten to peek at this really in depth yet (I'm at work, boss sent me the link, but warned me not to peek at it during work if I value certain body parts ;) ).  But looks like a fun idea.

Offline Shasta

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Re: Sticky Feet
« Reply #1 on: September 23, 2010, 01:58:22 AM »
I got a 404 on everything related to that but I managed to get a pdf out of google's cache, not sure if it is just me, but I've attached it here. I've only read bits and pieces of it, it does seem pretty interesting. It also seems like something that you wouldn't really able to hand author bots for easily. Another thing I noticed was the relatively fast results they were getting. Their data shows a large increase in ability from .5 to 2 million cycles. Most of our bots take a lot longer for a large competitive increase.

Offline Numsgil

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Re: Sticky Feet
« Reply #2 on: September 23, 2010, 06:38:38 PM »
Their data shows a large increase in ability from .5 to 2 million cycles. Most of our bots take a lot longer for a large competitive increase.

I think their solution space is smaller.  Less area to explore = faster evolution.

Offline Drognan

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Re: Sticky Feet
« Reply #3 on: October 01, 2010, 04:25:00 PM »
too bad that original page doesn't offer program executable, it would be nice if program exist as screensaver

Offline Shasta

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Re: Sticky Feet
« Reply #4 on: October 01, 2010, 06:04:11 PM »
It actually does provide a way run it. If you download the source code and have Processing installed, it is actually pretty simple to start up the simulation.

Offline Shasta

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Re: Sticky Feet
« Reply #5 on: October 01, 2010, 07:54:39 PM »
I put together an .exe for it, just download and run. If you want it as a screen saver just change the extension and it will work. I made a couple of small changes from the original source (no mouse, fullscreen). Esc and "q" will exit.

Offline Drognan

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Re: Sticky Feet
« Reply #6 on: October 03, 2010, 01:32:54 PM »

Offline Drognan

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Re: Sticky Feet
« Reply #7 on: October 06, 2010, 12:05:36 PM »
Nobody? It looks great, evolution of neural networks, acts as screensaver and saves last population. I am currently runing it, wonder if it can produce some interesting behaviour, like darwinbots.

Offline Numsgil

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Re: Sticky Feet
« Reply #8 on: October 06, 2010, 01:27:35 PM »
Has anybody tried this?

http://www.leadtogold.com/software/genesaver/index2.html

Looks cool, will have to play with that one, too.