Code center > Suggestions
Poison: underpowered
Ammeh:
Perhaps it'd be possible to make poison dwindle over time, like slime does. That way there is a definite difference between poison and venom. Venom is offensive and ready so long as you've stored some; Poison is defensive and must be maintained to work.
Panda:
Yeah! :) Agreed!
Numsgil:
Actually I was never too infatuated with the degredation over time of slime. But at the end of the day there aren't that many things to play with.
The whole combat system could do with a good game designer adding a bit more depth and balance.
Panda:
Well, it's almost programmed, so tough. :p Oh, and by the way, do I still have my SVN auth, if so, I have lost my password or username. :$
Testlund:
--- Quote from: Sammeh on August 10, 2010, 08:23:08 PM ---It seems to me that poison is massively underpowered. There seems no reason why it shouldn't be at least as powerful as venom. What are your thoughts?
--- End quote ---
--- Quote ---Perhaps it'd be possible to make poison dwindle over time, like slime does. That way there is a definite difference between poison and venom. Venom is offensive and ready so long as you've stored some; Poison is defensive and must be maintained to work.
--- End quote ---
I agree.
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